Worked as a Lead Rigger and Creature TD for this animated film 'Bilal' and lead the team of riggers. Responsible for delivery and quality of all the rigs. Set up the pipeline for rigging including advance facial setups for all characters. Developed the tools for facial rigging and build tools for bipeds and quadrupeds. Rigged all quadrupeds and most of the main characters. Worked for cloth setups using Qualoth. Implemented node based python programming for the development of tools and blend weight system for volume preservation at various areas.